I'm not the one to ask; InEffect could tell you. The Pathfinder: Kingmaker guide includes a full walkthrough of the game’s main campaign, including various side quests, companion quests and strategies. 52 when enlarged. Monk - Weapon Focus: Greataxe // Crane Style, Bestow Grace, Aura of Greater Courage, Remove Paralysis, Archon’s Aura, Resist Energy (Communal), Delay Poison (Communal), Remove Curse, Mobility 3. Thought I need to represent this one as the other kineticist is designed more for comfortable late-game play on hard than anything. The point that you save should be put into Dexterity to increase its modifier to +2. Take valerie sorc build and done, expecpt you can fit in crane wing without much problems as you won't have to waste 2 feats on toughness/exotics and just use vanquisher instead. A variation of trip vivisectionist. ✝For tempo 1AC. They are MAD and don’t offer any meaningful paybacks for it. All builds on this page have been generously provided with permission by, Question about the sorc DD build. It's still a nice bit of damage, especially so against enemies you can smite, but don't be too hyped about it, especially on higher difficulties. A subreddit for all things involving Pathfinder Kingmaker made by Owlcat Games. Main Ki Powers are extra attack and true strike. Max I can do 7/18/14/14/7/14. +AC items. Would this make sense? What's the correct starting attributes would be? I have several questions regarding the slayer build. I get the info "your INT score is less than 11 so you cannot cast spells of this level". 8 attacks/4 at max BAB with extra attack ki power. Alternative would be anything with Travel or Plant Domain. Has some DR so won’t drop dead unless focused. It also says may use Plant or Travel domain. I am searching for a good chaotic fighter build 2h or 1h. Pathfinder: Kingmaker Walkthrough and Guide, But what about Dragons!? This Also means that while We pump dex all the way we actually value items with con more so for most of the game. But it still stacks on top of Deadly earth for double the damage. Can’t be done as a merc. If you plan o, keeping a bard around, take Traditional Monk instead. Would love someone casting Legendary proportions on him. Full blown Rogue due to interesting interaction with Vivisectionist. Quickened true strikes and vanishes are good, but rods can fill the role just as fine. Wonder if you still use this. Takes classes and skills royal investigator(or a very nosy baron) could pick up in his career. Two-handed str monk with tolerable AC and Damage. If you want help, inspiration to make your good build great (all provided here are min/maxed), or just a new idea you might not have thought of otherwise, this is your one stop shop. You will have enough spells from leveling to grab everything you really need, but it’s nice to accelerate the process. All Discussions Screenshots Artwork Broadcasts Videos News Guides Reviews ... Let me see if i understand. I'll list the ones I found when I have a bit more time. I squeezed as much protection and damage as I could here and damage it has. Totally is not your healer. r/Pathfinder_Kingmaker A subreddit for all things involving Pathfinder CRPG series made by Owlcat Games. AB from Cha through Arcane Accuracy, Damage with Arcane Weapon additional properties. With Haste you can get up to 10 attacks per round with 7d6 sneak attached. In our full Pathfinder: Kingmaker class guide below, we break down each main class, as well as the three alternate class archetypes that swap out key features for more customization. Jaethal is the closest thing to it, her alignment won't allow for monk, but it would work ok-ish, but not really. ✝We are kinda fine with whatever lawful, but it’s far more beneficial for Deliverer. Don't forget that overflow will compensate you some of the stats you burned the same rule of Con>Dex Applies there. Then you also get creeping doom that does roughly the same automatically - keeping one of those ready is a good idea. Damage is nowhere near what some other classes can pull off. Question about the first build, wouldnt a single level of vivisectionist be worth the loss of another magus level? Generally it means we just got a lot better at actually killing things. has seize the moment more for himself than his party(I tend to take it on everyone by 9) so they will give him even more attacks. And you have virtually no control spells till Sirocco. 19/14/14/10/11/7 and no Persuasion for those. I'm really curious about splashing in one level of vivisectionist.... pair up mutagen + rage and add a sneak attack die to her attacks? There is a two-handed bastard sword you can get during the game. And you’ll want Absolver Cloak anyways. What an amazing build. I want to build a wizard with focus on evocation. Basically it’s a flip side of a scion with more fightery approach to things. Turn off power attack for your pet. How you did this? Pick dragon type according to enemy resistances. How to Build a Kingdom is a quest in Pathfinder: Kingmaker. Ekundayo comes with big modifiers to STR and DEX. I'm a real greenhorn, when it comes to D&D/Pathfinder Games. ✝Can be swapped for Precise Strike for more damage from all the elements you have on your attacks by now, but I feel pushing main theme is better.✝✝Those can also be swapped for Precise Strike and Coordinated Maneuvers. There are some nice ones in 2nd half of the game. This one does things Nok-Nok can’t. Wis draining stuff will be spooky, though. Is there any way forward for a good fighter without scaled fist monk goodies. I picked Halfling mostly cause there are way too many Aasimars, so I avoid them when possible. Ah, I Imagine it is for the extra duration. It's useful, especially with maxed out Charisma. Won’t break any records in terms of AC or Damage, but is solid enough on both fronts. Very abusive build. Aldori Provides some extra Feats, AC and AB. That’s nice, I suppose. Slayer build > level 9 cannot take shattered defenses as the pre requsites is 1.weapon focus 2.dazzling display and 3. bab 6. the Tripping Balls build lists Asmodeus and Trickery Domain, I don't see either as options. Don't forget you have spontaneous summoning. There's red, gold or brass but not fire. for ungodly single-target damage. Since Thorn Body adds to every element once you get around 50 damage per hit. isnt point blank shot importantend for early game or am i missing something how to play a the early levels ? ✝Will require Delay Poison(Communal) from your cleric, but otherwise is a potent tool to kill enemies faster✝✝Or any other spell - you will use those slots for transformation anyways. What I do not understand is how can he cast spells? Has good damage so will proc cleaving finish rather often. Armor bracers. Extra attack per round goes a long way. The game is similar to classic RPG games such as Baldur's Gate and Neverwinter Nights. More than that, however, a sinister, primordial force has her own interests in the Stolen Lands, and a desire to see new rulers rise… and fall. Level 10 We get eruption and bowling makes a swift comeback. Stacks AC high. Spells: Remove fear, Cure Light wounds, Vanish, Mirror Image, Glitterdust, Sense Vitals. What ac are we looking at for the dex scion? Hay I'm using the Monkadin build and you recomend any full-sized 1h or 2h weapon and i can'd find anywhere what a full-sized weapon is... and on top of that i get confused because on important gear you mention sabers and longswords but at level 3 you get Weapon Focus: Greataxe so i just got super confused. And damage spells too if you need something on the level. r/Pathfinder_Kingmaker A subreddit for all things involving Pathfinder CRPG series made by Owlcat Games. The game itself walks the player through setting up a character and then thrusts them into a world filled with dungeons and... inventory management. Go for Falcions for those(skip exotic weapon).Good fit for a merc as well. or either one of those 3 red/gold/bronze would work? In your "Dex Scion" build you have high dex and Weapon finesse to get the dex mod on your attack rolls. First of all spikes. That pretty much covers it. Has Decent Dazzling and Shatter, 50 buffed AB in top gear + Arcane accuracy should you need it. Doesn’t rely on perfect strike at all as you don’t care much about weapon dice. UMD is nice for shield wands, if you don’t have Alchemist in the party. crit is skipped to save feats. I am trying to do Aldori Duelist but this stats are impossible to reach this stats. Red/gold/brass. Gather power+bowling+magma eruption is both damage and control - slightly burning yourself for it is not that bad of a price to pay. Has Web for early-game. I'm a real greenhorn, when it comes to D&D/Pathfinder Games. At level 6 we finally get to do what we were meant to: Keep things permanently tripped with bowling infusion. we already want some Wis for the inquisitor spells and it would never reach anything approximating good AC. Fighting defensively doesn’t affect DC spells that we use. Crits on 15-20 for around 150 damage. Updates have been made to Melee Sorc, Noble Assassin, Aldori Investigator, Slayer, and AT Sorcerer for those interested. Also playing Ranger only is easy and … To the tanky part. With trips and all that should be around 400DPR. Was it originally a CHA caster and an update made it broken? Spilled some awesome sauce on saint. You can also trip things manually. It uses Charisma for spellcasting, not Intelligence like a standard Magus. Very simple and abusive build fit for unfair. Solid front-liner. 10m is enough per rest usually if you don’t spend much time idling. Will cover all cleric buffs (you need 1-2 casts per rest) and will do some damage with nukes. They have been doing just what they meant do. Kineticist - Point-Blank Shot // Precise Shot // Fire / Extra Range, Kineticist - Weapon Focus: Kinetic Blast // Fire > Dreadful Carnage, Kineticist - Skill Focus: Persuasion // Fire’s Fury, Kineticist - Shatter Defences // Earth > Trip, Kineticist - Fury’s Fall // Earth > Greater Trip, Kineticist - Agile Maneuvers // Enduring Earth, Kineticist - Persuasive // Elemental Whispers - Centipede✝✝, Kineticist - Blind Fight // Expanded Defence > Flesh of Stone, Kineticist - Toughness // Fire > Iron Will, Kineticist - Cloud // Metakinesis: Empowered, Monk robes, fauchard(Mastery), stat items, AC items, Monk robe, cloak of winter wolf, opportunist’s boots, Alchemist - Combat Expertise(+2 int item) // Feral Mutagen, Alchemist - Trip // Combat Trick > Outflank, Alchemist - Crane Wing // Combat trick > Combat Reflexes, Sword Saint - Dazzling Display // Chosen Weapon: Fauchard, Alchemist - Combat Trick > Shatter Defenses, True strike, Shield, Restoration (Lesser), Stat spells, Haste, Displacement, Heroism, Echolocation, Greater invis. Especially if you don't have someone with a lot of free time to dazzle. Tried the "Dex Scion" build for my main. Had to be done. Everything is controlled for a good long while. This build focuses exclusively on being very tanky by having an extremely high AC. Electricity is nice for shocking grasp but there are too many resistant enemies later on. I n this Pathfinder Kingmaker Guide we are going to take a look at Octavia.She is a Wizard that we are going to turn into an Arcane Trickster, which is a very powerful Prestige Class.Octavia’s Arcane Trickster is a multiclass build that can seem complicated on first look, but is easy to use and naturally progress due to dealing massive damage. +4flanking=54(55) +2Abadar/nobility=56 +10-2Sacred Erastil/Community=64All 5 attacks are made at full BAB. Hello! It says 5 sorc 14 DD but on the level up guide its 15 sorc 4 DD im confused. Fire-breathing bears. In this build I introduce "the God Crusher," my Monk build specifically to prove everyone wrong that monks and non caster classes are all weak. Is that the correct one or is daconic / red or something else meant? Vampiric touch is taken to be used with reach metamagic rod to give you something with damage at lvl3. You should start shifting the moment you get leopard. Your pet has Outflank for your melee team-mates. Improved initiative is an option.

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